WORKSHOP
Design for Embodied Learning Experiences
๐ 9/13/2024
โฐ 11:00 AM - 11:45 AM
๐ Palmer Events Center: Room 5
This workshop invites design practitioners and design educators to interact with a new framework for designing Embodied Learning Experiences (ELEs). The framework comes from the world of embodied cognition, learning design, design methodologies, and is influenced by educational exhibition design from contemporary museums. Today in the world of exhibition design, designers are challenged to employ technologies to enhance learning experiences by considering embodied learning possibilities, which emphasize learners' bodily and sensory engagement in their learning process. One prominent challenge lies in translating high-level pedagogical principles of embodied cognition into effective design practices that can be implemented in educational settings and accommodate specific educational topics and contents. To address this issue, the researchers developed a process-oriented design framework to aid designers to create ELEs to deliver on learning objectives, which often originate from outside the design team (e.g., educator, exhibit curator). In this workshop, our research team will present our Design for ELE framework and associated design tools, engaging designers in a hands-on activity to inform their future practice.
The workshop comprises four parts:
1. Introduction: Researchers introduce the design topic, framework, and activity process.
2. Design: Participants work in small groups to complete a design challenge with the materials provided.
3. Sharing: Each group presents their outcomes.
4. Feedback: participants do a survey about the design framework and tools.
By the end of the workshop, participants will leave with a digital version of our Design for ELE framework. The results of this workshop will contribute to the further development of this framework.